3D models built for production, not just previews
From a single hero prop to a full environment: clean topology, proper UVs, real materials. We model for games, product renders, AR and 3D printing — and we deliver files that open cleanly in your pipeline.
Describe your model
Tell us what needs to be modeled: an object, a character, a space. Attach references if you can — a designer replies within two business days with scope, timeline and a flat quote.
- Flat quotes agreed before work starts
- Source files in your format: FBX, OBJ, BLEND, STL
- Two revision rounds included in every project
Project brief
Reply within 48 hours
What we model
Four core services, one standard: meshes that work in production.
Product & hard-surface modeling
Hero props, devices, furniture — clean CAD-like meshes ready for renders and AR.
Character modeling
Stylized and semi-realistic characters, retopologized and rigged on request.
Architectural modeling
Exteriors and interiors from plans or sketches, with lighting-ready geometry.
3D print-ready models
Watertight meshes with correct wall thickness for FDM and resin printing.
How a project runs
From reference to final files in four clear stages.
1. References & scope
You send references, dimensions, use case. We agree on scope, format and a flat price.
2. Blockout
A rough model within 48 hours: silhouette and proportions approved before any detail.
3. Detail pass
Full geometry, UVs, materials. Two revision rounds at this stage.
4. Delivery
Clean, named, structured files in your formats, plus a turntable preview.