Frequently asked questions
Short answers about process, formats and pricing.
What software do you deliver in?
Blender is our native tool, but we export to FBX, OBJ, GLTF, STL, and work to Unity/Unreal specs on request.
Do you provide textures?
UVs are always included. Textures and materials are quoted per project — baked or procedural, depending on your engine.
How fast is a typical model?
A hero prop takes 3–5 days, characters 5–10 days, environments are scoped individually.
Who owns the model?
You do. Full commercial rights transfer on final payment; we only keep the right to show it in our portfolio unless you ask otherwise.